It's a good crowd control weapon for me when I've accidently overcharged too much and need to cool off a bit. I've tried the mace and it seems a bit crap and I can't see how a dagger is going to be useful when the melee weapon is more of a last resort for her. The charged claw attack she does with it annoys me. Some bows, like the Scale of Truth, fire even more arrows at once. Enhanced Warrior Bow reduces the zone of dispersion. You can hold down the Heavy Attack button to concentrate damage on a single target. The weapon attribute is Precision. Dmg side effects. Shields add to Bayek’s HP. Crap cleaner for macbook pro. Use Shield Lock to deflect attacks, while Parry and Shield Charge abilities let you use the shield to create an opening for your attacks. Fortnite trap stats. It have short cool down negative side: after you done with 3 hit combo your character will stand for bit leaves you open the get DMG to hit the counter ATK, the counter ATK have low range and miss often also the DMG not worth it, Also its annoying to use in PVE because you will stop over and over Havoc Bomb.
Dual wield = Heavy 1 target damage, Low AoE 2H = Heavy AoE , Low 1 target ![]() 2 handers are all about cleave damage and don't even have an AoE attk That being said, its becoming very difficult to choose which weapon I will be equipping. Seeing as I am rolling Dark Elf I will be focusing primarily on my magicka skills for dps / CC. While choosing a weapon primarily for the passive bonuses and utility. So for tanking my obvious choice would be 1 hand and shield for the purposes of obtaining the passives from the skill line. but for soloing/questing/dps/pvp it becomes a much harder choice.
Funny how I kept switching between the two in Skyrim as well..
From what I have seen looking over enchanting and itemization in later game, I think dual wield will end up being better as you can have 2 sets of stat bonuses and enchants in hand at same time. .
2 hander has a passive that allows your enchantments to proc 100 % more at rank 2. Dual wield does not. This may be the balancing act here. I find Dual wield to be very quick to kill with not much utility and no real intriguing passive bonuses. It is fast and flurry hits very very hard. ![]() Can't Roll Weapon Dmg To Cool Down Video2 hander offers a bit more utility in the way of charge/stuns/snares I could see it being much more appropriate for a PVP build. If you are considering using the dragonknight skill lines as your primary skills, I would almost be certain that 2 hander may be good to use due to its heavy utility. What we really want to focus on is passive skill lines in the weapon trees, are dragonknight abilities are far superior to weapon skill lines and what we really want to be taking from weapon skills is to see how the passives are balancing out our general dragonknight build.Comments are closed.
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